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Shoony Hierarch
AC 19
rareHumanoidShoony
Lvl 4HumanoidRareShoony
- AC
- 19
- HP
- 60
- Perc
- +12
- Fort
- +9
- Ref
- +10
- Will
- +13
- STR
- +0
- DEX
- +2
- CON
- -1
- INT
- +3
- WIS
- +3
- CHA
- +4
Speed25 ft
Actions
- staff +9 1d4 bludgeoning
- longbow +11 1d8+2 piercing 100 ft
- AC
- 19
- HP
- 60
- STR
- +0
- DEX
- +2
- CON
- -1
- INT
- +3
- WIS
- +3
- CHA
- +4
AC 19
Fort +9
Ref +10
Will +13
A shoony's small, blunt snout and labyrinthine sinus system make them resistant to phenomena that assail the nose. When they rolls a saving throw against inhaled threats (such as inhaled poisons) and olfactory effects (such as xulgath stench), they get the outcome one degree of success better than the result of their roll.
HP 60
Speed 25 feet, paddler
Melee
[Single Action]
staff +9 (two-hand d8),
Damage 1d4 bludgeoning
Ranged
[Single Action]
longbow +11 (deadly 1d10, range 100 feet, volley 30 feet),
Damage 1d8+2 piercing
Signal Arrow [Two Actions] The shoony hierarch sparks and launches an alchemically treated arrow that creates a bright light high in the sky. A signal arrow cannot be used to deal damage.