Jitterbone Contortionist
No gap is too narrow to stop it — this thing folds through spaces the width of a hand, though holy ground alone slows it down.
A clattering tangle of human bones that folds and unfolds like a broken puppet, the jitterbone contortionist pours itself through gaps no body should fit and reassembles on the other side.
The jitterbone has negative healing.
Consecration Vulnerability A jitterbone in a place of worship dedicated to a non-evil deity or on sacred ground, such as an area blessed by sanctified ground, is slowed 1.
Compression The jitterbone can move through a gap at least 6 inches wide without Squeezing and can Squeeze through a gap at least 2 inches wide. When the jitterbone successfully Squeezes, they move through the tight space at full Speed. Narrow confines aren't difficult terrain for a jitterbone.
Level 4
Perception +10 · Senses darkvision · Languages Common, Halfling, Necril · Skills Acrobatics +12, Athletics +10, Deception +9, Stealth +12
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| +2 | +4 | +3 | +0 | +1 | +1 |
| AC | Fort | Ref | Will |
|---|---|---|---|
| 20 | +10 | +14 | +10 |
HP 56 · Resistances see Osseous Defense
Speed 25 feet; compression
Actions
- Melee Fist [Single Action] +14 (Agile, Finesse, Nonlethal, Unarmed), Damage 2d6+2 bludgeoning
- Melee Bone spike [Single Action] +14 (finesse), Damage 2d8+2 piercing plus 1d6 persistent bleed
- Ranged Bone dart [Single Action] +14 (agile, thrown 20 feet), Damage 2d6+2 piercing