Earthen Destrier
This wave of dirt takes the crude likeness of the melded forequarters of a charging warhorse and a rocky knight wielding a rudimentary lance of gray stone.
- AC
- 20
- HP
- 75
- Perc
- +10
- Fort
- +14
- Ref
- +9
- Will
- +10
- STR
- +4
- DEX
- +1
- CON
- +4
- INT
- -1
- WIS
- +3
- CHA
- +0
- lance arm +14 2d8+6 piercing reach 10 ft
- hoof +14 2d6+6 bludgeoning
- AC
- 20
- HP
- 75
- STR
- +4
- DEX
- +1
- CON
- +4
- INT
- -1
- WIS
- +3
- CHA
- +0
This wave of dirt takes the crude likeness of the melded forequarters of a charging warhorse and a rocky knight wielding a rudimentary lance of gray stone.
AC 20
Fort +14
Ref +9
Will +10
HP 75
Immunities
bleed, paralyzed, poison, sleep
Speed 50 feet, burrow 30 feet; earth glide
Melee
[Single Action]
lance arm +14 (deadly d8, reach 10 feet),
Damage 2d8+6 piercing and lancing charge
Melee
[Single Action]
hoof +14,
Damage 2d6+6 bludgeoning
Earth Glide A earthen destrier can Burrow through earthen matter, including rock. When it does so, it moves at its full burrow Speed, leaving no tunnels or signs of its passing.