Earthen Destrier
An animate wave of earth and stone charges like a knight astride a warhorse, burrowing through solid rock without a trace.
This wave of dirt takes the crude likeness of the melded forequarters of a charging warhorse and a rocky knight wielding a rudimentary lance of gray stone. It surges through the ground itself as easily as it charges across it, an animate avalanche of war.
Earth Glide An earthen destrier can Burrow through earthen matter, including rock. When it does so, it moves at its full burrow Speed, leaving no tunnels or signs of its passing.
Level 4
Perception +10 · Senses darkvision, tremorsense (imprecise) 60 feet · Languages Petran · Skills Athletics +12
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| +4 | +1 | +4 | -1 | +3 | +0 |
| AC | Fort | Ref | Will |
|---|---|---|---|
| 20 | +14 | +9 | +10 |
HP 75 · Immunities bleed, paralyzed, poison, sleep
Speed 50 feet, burrow 30 feet; earth glide
Actions
- Melee Lance arm [Single Action] +14 (reach 10 ft, deadly d8), Damage 2d8+6 piercing
- Melee Hoof [Single Action] +14, Damage 2d6+6 bludgeoning