Ganzi Martial Artist
Children of primeval chaos, ganzis intertwine the churning pandemonium of the Maelstrom with the more mundane tumult of mortal life.
- AC
- 20
- HP
- 36
- Perc
- +9
- Fort
- +7
- Ref
- +11
- Will
- +9
- STR
- +3
- DEX
- +4
- CON
- +0
- INT
- -1
- WIS
- +2
- CHA
- +2
- foot +11 1d8+5 bludgeoning
- shuriken +11 1d4+5 piercing
- AC
- 20
- HP
- 36
- STR
- +3
- DEX
- +4
- CON
- +0
- INT
- -1
- WIS
- +2
- CHA
- +2
Children of primeval chaos, ganzis intertwine the churning pandemonium of the Maelstrom with the more mundane tumult of mortal life. Some arise in bloodlines touched by creatures of the Maelstrom in generations previous, while others are changed by planar friction seething upon the shores of creation, but all share the essence of anarchy in their blood and bone.
AC 20
Fort +7
Ref +11
Will +9
+1 to saves vs. effects that cause the controlled condition
HP 36
Speed 35 feet
Melee
[Single Action]
foot +11 (Agile, Finesse, Sweep),
Damage 1d8+5 bludgeoning
Ranged
[Single Action]
shuriken +11 (Agile, thrown 20 feet),
Damage 1d4+5 piercing