Animated Statue
A guardian statue stands motionless among ordinary decor until an intruder's trespass rouses it into sudden, crushing violence.
Animated statues are often used to guard crypts, small shrines, or areas in government buildings where they can be positioned amid normal statues to hide their true nature until an intruder arouses their ire. Many less scrupulous adventurers, fueled by paranoia that statues will animate and attack, smash any statues they encounter, ruining harmless, ancient relics.
Construct Armor Like normal objects, an animated statue has Hardness.
Level 3
Perception +9 · Senses darkvision · Skills Athletics +11
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| +4 | -2 | +5 | -5 | +0 | -5 |
| AC | Fort | Ref | Will |
|---|---|---|---|
| 19 | +12 | +5 | +5 |
HP 35 (Hardness 6) · Immunities bleed, death effects, disease, doomed, drained, fatigued, healing, mental, nonlethal attacks, paralyzed, poison, sickened, spirit, unconscious, vitality, void
Speed 20 feet
Actions
- Melee Fist [Single Action] +11 (Magical), Damage 1d8+6 bludgeoning plus