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MonstersHumanoid

Shoony Militia Member

A stout, dog-faced militia member guards canal villages out of loyalty rather than bloodlust, unbothered by fumes that fell others.

rareHumanoidShoony

Stout, dog-faced folk who take up sword and javelin to guard their canal-laced villages, shoony militia stand their ground out of loyalty rather than bloodlust.

A shoony's small, blunt snout and labyrinthine sinus system make them resistant to phenomena that assail the nose. When they roll a saving throw against inhaled threats (such as inhaled poisons) and olfactory effects (such as xulgath stench), they get the outcome one degree of success better than the result of their roll.

Level 2

Perception +8 · Senses low-light vision, scent (imprecise) 30 feet · Languages Common, Shoony · Skills Acrobatics +8, Athletics +10, Crafting +4, Society +6, Survival +6

STRDEXCONINTWISCHA
+4+2+1+0+2+1
ACFortRefWill
17+9+6+8

HP 40

Speed 20 feet

Actions

  • Melee Longsword [Single Action] +10 (versatile P), Damage 1d8+4 slashing
  • Ranged Javelin [Single Action] +10 (range 30 ft, Thrown), Damage 1d6+4 piercing