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Ratajin Mastermind
AC 18
rareHumanoidRatajin
Lvl 2HumanoidRareRatajin
- AC
- 18
- HP
- 30
- Perc
- +7
- Fort
- +6
- Ref
- +11
- Will
- +7
- STR
- +1
- DEX
- +3
- CON
- +0
- INT
- +3
- WIS
- +1
- CHA
- +2
Speed25 ft
Actions
- rapier +11 1d6+4 piercing
- shortbow +11 1d6+3 piercing A 60 ft
- AC
- 18
- HP
- 30
- STR
- +1
- DEX
- +3
- CON
- +0
- INT
- +3
- WIS
- +1
- CHA
- +2
AC 18
Fort +6
Ref +11
Will +7
HP 30
Outsmart [Reaction] Trigger A creature attacks while the ratajin mastermind is flat-footed; Effect Due to planning, the ratajin mastermind can react quickly to poor situations. The ratajin mastermind isn't treated as flat-footed to the attack, and the triggering creature is flat-footed to the next attack made before the end of the ratajin mastermind's next turn.
Speed 25 feet
Melee
[Single Action]
rapier +11 (deadly d8, Disarm, Finesse),
Damage 1d6+4 piercing
Ranged
[Single Action]
shortbow +11 (deadly d10, range increment 60 feet, reload 0),
Damage 1d6+3 piercing