Dero Stalker
Dero stalkers explore the surface world by night, seeking out victims to abduct. While hiding from the burning light of day, stalkers often assist with…
- AC
- 18
- HP
- 30
- Perc
- +5
- Fort
- +7
- Ref
- +10
- Will
- +3
- STR
- +2
- DEX
- +4
- CON
- +3
- INT
- +0
- WIS
- -1
- CHA
- +1
- club +8 1d6+2 bludgeoning
- club +10 1d6+2 bludgeoning
- hand crossbow +10 1d6 piercing 60 ft
- AC
- 18
- HP
- 30
- STR
- +2
- DEX
- +4
- CON
- +3
- INT
- +0
- WIS
- -1
- CHA
- +1
Dero stalkers explore the surface world by night, seeking out victims to abduct. While hiding from the burning light of day, stalkers often assist with magisters' experiments.
AC 18
Fort +7
Ref +10
Will +3
HP 30
Immunities
confused
Vulnerable to Sunlight A dero stalker takes 4 damage for every hour they're exposed to sunlight.
Speed 20 feet
Melee
[Single Action]
club +8,
Damage 1d6+2 bludgeoning
Ranged
[Single Action]
club +10 (thrown 10 feet),
Damage 1d6+2 bludgeoning
Ranged
[Single Action]
hand crossbow +10 (range increment 60 feet, reload 1),
Damage 1d6 piercing plus lethargy poison
Occult Innate Spells DC 17
- Cantrips (1st)
Daze, Light, Read Aura