/
Showing0entries
Sorted A-ZMonsters
Vine Lasher
AC 16
commonPlant
Lvl 0Plant
- AC
- 16
- HP
- 15
- Perc
- +4
- Fort
- +6
- Ref
- +7
- Will
- +4
- STR
- +2
- DEX
- +3
- CON
- +2
- INT
- -4
- WIS
- +0
- CHA
- +0
Speed25 ft
Actions
- vine +7 1d8+2 plus reach 10 ft
- AC
- 16
- HP
- 15
- STR
- +2
- DEX
- +3
- CON
- +2
- INT
- -4
- WIS
- +0
- CHA
- +0
AC 16
Fort +6
Ref +7
Will +4
HP 15
Speed 25 feet
Melee
[Single Action]
vine +7 (Agile, Finesse, reach 10 feet),
Damage 1d8+2 plus Grab
Light Hold A creature grabbed by a vine lasher is not immobilized, but the grabbed creature’s space and every adjacent square use the rules for difficult terrain. If the creature moves, the vine lasher moves with it, always keeping the grabbed creature within 10 feet of itself. If two or more vine lashers have a creature grabbed in this way, then the target’s space and adjacent square instead use the rules for greater difficult terrain.