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Weapon Trait — Deadly
Deadly (die): add extra dice of specified size on critical hits. More extra dice with higher striking runes. Rewards crit-fishing builds. Less powerful than Fatal.
Deadly weapons deal extra damage on critical hits. The trait specifies a die size (e.g., Deadly d8).
Mechanical Effect:
- On a critical hit, add one die of the specified size to damage
- At weapon damage dice of 2 or 3, add 2 or 3 extra dice respectively
- Example: A deadly d8 weapon that normally deals 1d8 damage deals 2d8 (doubled from crit) + 1d8 (deadly) = 3d8 on a crit
- With 2 weapon damage dice (from striking rune): 4d8 (doubled) + 2d8 (deadly) = 6d8
Common Deadly Weapons:
- Pick (deadly d6), rapier (deadly d8), scythe (deadly d10)
- Some bows and crossbows
Deadly vs. Fatal: Deadly adds extra dice on crits. Fatal ALSO upgrades the weapon's damage die on crits. Fatal is generally stronger because it doubles a larger die AND adds extra dice.