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Proficiency Ranks — Detailed
Five proficiency ranks: Untrained (no bonus), Trained (+2), Expert (+4), Master (+6), Legendary (+8). Each rank unlocks progressively powerful skill actions and feats. Legendary enables superhuman abilities.
PF2e's proficiency system has five ranks, each adding a fixed bonus and unlocking specific capabilities.
The Five Ranks:
| Rank | Bonus Formula | Total at Level 10 |
|---|---|---|
| Untrained | Level + 0 (or just 0 for skills*) | +0 |
| Trained | Level + 2 | +12 |
| Expert | Level + 4 | +14 |
| Master | Level + 6 | +16 |
| Legendary | Level + 8 | +18 |
*Untrained skills add only your ability modifier (not level) in the standard rules. Some GMs use the variant where untrained adds level + 0.
What Each Rank Unlocks:
Untrained:
- Can attempt basic uses of the skill (Recall Knowledge, simple Athletics, basic social)
- Cannot use trained actions (no Identifying Magic with Arcana, no Picking Locks with Thievery)
- No proficiency bonus
Trained:
- Can use all trained actions for the skill
- Can take skill feats that require Trained proficiency
- Level + 2 bonus
- Most characters start Trained in 4-8 skills
Expert:
- Can take skill feats requiring Expert
- Level + 4 bonus
- Unlocks more powerful skill uses (Expert Medicine enables better Treat Wounds)
- Available from level 3+ (some classes earlier)
Master:
- Can take skill feats requiring Master
- Level + 6 bonus
- Unlocks legendary-tier prerequisites for feat chains
- Available from level 7+
- Some classes can only reach Master in certain skills
Legendary:
- Can take Legendary skill feats — the most powerful skill feats in the game
- Level + 8 bonus
- Enables superhuman feats: Battle Cry (Demoralize on initiative), Unified Theory (use Arcana for all magical traditions), Scare to Death (Demoralize can kill)
- Available from level 15+ and only for specific skills (Rogues and class-specific paths)
Skill Feat Requirements:
- Trained: level 1+ feats (Assurance, Dubious Knowledge, etc.)
- Expert: level 7+ feats (Kip Up, Terrified Retreat, etc.)
- Master: level 15+ feats (Quick Disguise, Legendary Sneak, etc.)
- Legendary: level 15+ feats (Scare to Death, Unified Theory, etc.)