Lightweave Scarf (Greater)
This shimmering scarf sharpens a trickster's illusions, warding off deception as armor, or confusing a foe when worked into a weapon.
The first of these strips of glittering cloth was worn by a Monk from Jinin who would interweave it into his Handwraps of Mighty Blows. The spell DC of any spell cast by activating this item is 24.
- Armor You gain a +2 item bonus to saving throws against illusions and Deception checks to Create a Diversion.
- Weapon (Visual) After you cast an illusion spell by activating the scarf, the weapon is shrouded in a mesmerizing illusory pattern. Your next Strike causes the target to be Confused for 1 round if it hits. If you don't make a Strike by the end of your next turn, the illusion ends with no effect.
The item bonus when affixed to armor is +2, and spell DC is 34.
| Stat | Value |
|---|---|
| Level | 15 |
| Price | 5500 gp |
| Bulk | — |
Activations
Activate Cast a Spell · Effect You cast _Light_.
Activate Cast a Spell · Frequency once per day · Effect You cast 6th-rank _hypnotize_.
Activate Cast a Spell · Frequency once per day · Effect You cast _Vibrant Pattern_.
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