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Energizing Pill

A dissolving herb ball sharpens reactions for a faster start in a fight and cushions you when fear, sickness, or drain try to take hold.

uncommonAlchemicalConsumableLozenge

This special blend of potent herbs comes in the form of a compact ball the size of a marble that allows it to be held in the mouth, where it remains for 1 hour. An energizing pill has a bitter taste at first, but the longer one lets it soak, the more complex and sweet its flavor grows. It heightens your reactions, granting you a +2 item bonus to initiative rolls with Perception.

Secondary Effect R Trigger You would become Clumsy, Drained, Enfeebled, Frightened, Sickened, Slowed, or Stupefied; Effect Reduce the value of the condition you just gained by 1; if this reduces the value to 0, you don't gain the triggering condition.

Magical

StatValue
Level10
Price180 gp
Bulk—

Pathfinder Second Edition material on Narrative Nexus is used under the ORC License or the Open Game License v1.0a, with each entry's notice naming the license that applies. Paizo, the Paizo golem logo, and Pathfinder are registered trademarks of Paizo Inc. This product is not affiliated with or endorsed by Paizo Inc.

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