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Energizing Pill
Activate 1 (manipulate)
uncommonAlchemicalConsumableLozenge
- Level
- 10
- Price
- 180 gp
Activate 1 (manipulate)
This special blend of potent herbs comes in the form of a compact ball the size of a marble that allows it to be held in the mouth, where it remains for 1 hour. An energizing pill has a bitter taste at first, but the longer one lets it soak, the more complex and sweet its flavor grows. It heightens your reactions, granting you a +2 item bonus to initiative rolls with Perception.
Secondary Effect r
Trigger You would become , , , , , , or
Effect Reduce the value of the condition you just gained by 1; if this reduces the value to 0, you don't gain the triggering condition.