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Aerekostes

A living, hero-god blade reshapes itself to match its wielder's fighting style and shares in their own mythic power.

uniqueDivineFatal-d12IntelligentMythic

Perception +16; precise vision 60 feet, imprecise hearing 60 feet

Communication telepathy

Skills Arcana +18, Religion +16

Int +6, Wis +4, Cha +3

Will +16






Aerekostes is a +1 striking Shifting Falcata. Though unable to move on their own, Aerekostes can flex, adjust their center of mass, and make other adjustments to adapt to a chosen wielder's fighting style. For the purposes of proficiency, class abilities, and feats (except those that would increase the weapon's damage die size), a wielder that Aerekostes approves of can treat Aerekostes as a martial weapon that belongs to their choice of the axe, brawling, club, knife, pick, spear, or sword weapon group. Aerekostes does not actually change form and their critical specialization effect does not change.

As a hero-god, Aerekostes is a mythic being who starts each session with their own pool of 3 Mythic Points. Whenever their wielder would regain 2 or more Mythic Points, Aerekostes regains 1 Mythic Point.

Nethys Note: The rules to worship Aerekostes while possessing them and further weapon advancement are presented here.

Magical

StatValue
Level8
Price0
Bulk1
Hands1
Damaged8 slashing

Activations

Forward Planning 1 (Concentrate, Fortune) · Frequency once per minute · Effect _Aerekostes_ studies the ongoing combat and myriad ways an upcoming attack might resolve. On the next attack made using _Aerekostes_ before the end of their next turn, their wielder rolls twice and takes the better result.

Spell Reserve 2 (Concentrate) · Effect _Aerekostes_ channels their mythic power into a minor miracle. They spend 1 Mythic Point, then casts one of the following as a 3rd-rank spell (DC 24 save as appropriate): _Bane_, _Bless_, _Heroism_, _Protection_, _Resist Energy_, or _Spiritual Armament_. _Aerekostes_ can use their actions to Sustain spells.