Aeon Stone (Flickering)
An orbiting sliver of crystal keeps its wearer half out of phase, letting them flicker into concealment or step out of time to heal.
Over millennia, these mysterious, intricately cut gemstones have been hoarded by mystics and fanatics hoping to discover their secrets. Despite their myriad forms and functions, these stones are purportedly all fragments of crystal tools used by otherworldly entities to construct the universe in primeval times. When you invest one of these precisely shaped crystals, the stone orbits your head instead of being worn on your body. You can stow an aeon stone with an Interact action, and an orbiting stone can be snatched out of the air with a successful Disarm action against you. A stowed or removed stone remains invested, but its effects are suppressed until you return it to orbit your head again. There are various types of aeon stones, each with a different appearance and magical effect. Each aeon stone also gains a resonant power when slotted into a special magical item called a Wayfinder
A flickering aeon stone contains a drop of orichalcum at its center. It remains slightly out of phase with reality, giving it a translucent appearance.
The resonant power grants you a +1 circumstance bonus to initiative rolls.
| Stat | Value |
|---|---|
| Level | 11 |
| Price | 120 pp |
| Bulk | — |
Activations
Flicker 1 · Frequency once per day · Effect The _flickering aeon stone_ draws you slightly out of sync with the flow of time, causing you to flicker in and out of existence. You become Concealed for 1 minute, but you can't use this concealment to Hide or Sneak.
Enter Stasis 1 · Frequency once per day · Effect The _flickering aeon stone_ pulls you from the flow of time completely, placing you in temporary stasis while you heal, then returning you to reality at the moment you left. You regain 2d10+8 Hit Points. If you have the Clumsy, Drained, Enfeebled, or Stupefied condition, the value of each of these conditions is reduced by 1.