Formian Sting Trench
Level 4
A canvas-covered pit dug by formians, hidden in the ground to swallow and impale whoever steps across it.
Stealth DC 25 (trained)
Disable DC 22 Thievery (trained)
Entrench [Reaction] (attack)
Level 4 · Complexity Simple
Stealth DC 25 (trained)
Disable Thievery DC 22 (trained)
AC 18
HP 30
Immunities critical hits, object immunities, precision damage
Trigger A creature walks onto the canvas
Effect The creature falls into the concealed trench and takes falling damage (typically 10 bludgeoning damage). The creature is also gouged by three poisoned stingers as they fall. The creature can use the Grab an Edge reaction to avoid falling. **Melee** [Single Action] stinger +17, **Damage** 1d8+3 plus formian trench poison **Formian Trench Poison** (poison) **Saving Throw** Fortitude DC 21; **Maximum Duration** 6 rounds; **Stage 1** 1d6 poison damage (1 round); **Stage 2** 1d6 poison damage and clumsy 1 (1 round); **Stage 3** 1d6 poison damage, clumsy 1, and enfeebled 1 (1 round); **Stage 4** 2d6 poison damage, clumsy 1, and enfeebled 1 (1 round)
Reset Creatures can still fall into the trap, but the canvas must be reset manually for the trap to become hidden again.