Dart Barrage
Stealth +11 (trained) or DC 23 (trained) to notice scratches around the musical pipes and a slight give to the seal
- AC
- 22
- HP
- 60
- Hardness
- 10
- AC
- 22
- HP
- 60
+11 (trained) or DC 23 (trained) to notice scratches around the musical pipes and a slight give to the seal
Disable
Thievery DC 22 (trained) to disable the pressure plate, or four Thievery DC 18 (trained) checks to plug the dart launchers
AC 22, Fort +13, Ref +7
Hardness
10
HP
60 (BT 30) to destroy the seal and disable the trap
Immunities
critical hits, object immunities, precision damage
Dart Volley [Reaction] Trigger More than two Small or larger creatures step on the brass seal.
Routine
(4 actions) The trap loses 1 action for each disabled launcher. On each of the trap's actions, it fires one dart at a creature in the center of the room.
Ranged dart +12, Damage 3d6 piercing, no multiple attack penalty