Rain of Rust
A conjured rust-storm turns armored or metal-wielding foes clumsy and wears them down turn after turn while they linger in it.
You conjure a red raincloud in a 10-foot burst within 60 feet, which pours rust-colored rain directly below it. Any creature in the rain with the Metal trait, that is made of metal, or is wearing metal armor is covered in corrosive build-up. Any such creature is clumsy 1 as long as it remains in the area. If such a creature is in the rain at the start of its turn, it takes 3d6 damage with a basic Fortitude save against your class DC, plus 1d6 Persistent Damage if it fails. Damage from this impulse ignores Hardness. The cloud lasts 1 minute but ends if you use the impulse again.
Level (+2) The initial damage increases by 1d6.
Level 4 · Type Class