Myth of Realm-Walking
Your myth speaks of distant travel to countless countries, planes, or dimensions.
Your myth speaks of distant travel to countless countries, planes, or dimensions. When any effect attempts to anchor you to a plane (such as ) or to banish you from the current plane (such as ), that effect gains the incapacitation trait. If it already has the incapacitation trait, you gain a +4 status bonus to your save against the effect. If you successfully save against such an effect, the creature that attempted to use this effect on you must succeed at a save against your class or spell DC (whichever is higher) to avoid becoming Stupefied 1 for 1 minute (Stupefied 2 on a critical failure).
You also lay claim to one of the following domains of your choice: dreams, fate, or travel.