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Fate
Grants clerics a glimpse of what's coming and the power to nudge fortune toward an ally, fitting deities who oversee destiny itself.
Granted Features
Automatic:
A single cryptic word about a creature's near future surfaces, though fate rarely speaks plainly enough to trust at face value.
A reactive gamble on an ally's saving throw sharpens the outcome to an extreme, turning a near miss into triumph or disaster.
Domain of destiny, prophecy, and the weaving of futures. Clerics read what is to come and tempt fate in their allies' favor.
Initial Domain Spell Read Fate · Advanced Domain Spell Tempt Fate
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