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Lessons of Flux

A botched grapple or trip becomes a second chance: reroll the check, and even a repeat failure yields intel on your target.

uncommonFortuneMonk

Frequency once per hour Trigger You fail a skill check to Grab, Reposition, Shove, Trip, or Tumble Through.You apply the persistence and permutation taught by faydhaans to your failures. You reroll the check and take the second result. If it still fails or critically fails, you can ask a question about the creature you were attempting to Grapple, Reposition, Shove, Trip, or Tumble Through as if you had succeeded at a check to .

Level 10 · Type Class