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Glory on High

Rising into the sky to unveil your deity's power blinds and dazzles enemies below, hardest on whoever fails worst.

commonArchetypeMentalVisual

You take to the skies to unveil the full magnificence of your deity's power. Fly straight upward up to your fly Speed and Interact to draw a weapon or to gesture with your hand or a worn holy symbol. Each enemy within a 60-foot emanation must attempt a Will save against the higher of your class DC or spell DC. Regardless of the result, the target becomes immune to Glory on High for 1 hour.

Critical Success The creature is unaffected.

Success The creature is Dazzled for 1 minute.

Failure The creature is Blinded for 1 round, dazzled for 1 minute, and takes 10d6 Mental damage.

Critical Failure The creature is Blinded for 1 minute, dazzled for 1 hour, and takes 20d6 mental damage.

Level 18 · Type Archetype

Prerequisites Mortal Herald Dedication; fly Speed of at least 20 feet

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