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Feats

Following Smite

Requirements Your last action was a Strike made with a weapon or unarmed attack empowered by .

commonArchetypeDivineSanctified

Requirements Your last action was a Strike made with a weapon or unarmed attack empowered by .

You call upon your deity's power and channel it through your weapon. The creature you hit in your previous action must attempt a saving throw against the higher of your class DC or your spell DC.

Critical Success The target is unaffected.

Success The target takes ]{spirit damage equal to half your level}.

Failure The target takes ]{spirit damage equal to your level} and is knocked .

Critical Failure The target takes ]{spirit damage equal to twice your level}, is knocked prone, and becomes Clumsy 1 until the beginning of your next turn.