/
Showing0entries
Sorted A-ZFeats
Following Smite
Requirements Your last action was a Strike made with a weapon or unarmed attack empowered by .
commonArchetypeDivineSanctified
Requirements Your last action was a Strike made with a weapon or unarmed attack empowered by .
You call upon your deity's power and channel it through your weapon. The creature you hit in your previous action must attempt a saving throw against the higher of your class DC or your spell DC.
Critical Success The target is unaffected.
Success The target takes ]{spirit damage equal to half your level}.
Failure The target takes ]{spirit damage equal to your level} and is knocked .
Critical Failure The target takes ]{spirit damage equal to twice your level}, is knocked prone, and becomes Clumsy 1 until the beginning of your next turn.