Earth to Heavens Strike
A two-part flurry aims low then high, leaving a foe clumsy on their feet and rattled in the head if both blows connect.
Your blows hamper both a foe's mobility and cognitive functions by focusing first on their lower extremities and then their head. Make a Strike; if you hit and deal damage, the creature is also Clumsy 1 until the end of your next turn. Then, make another Strike against the same creature. If that Strike hits and deals damage, the creature is also Stupefied 1 until the end of your next turn. If both Strikes hit and deal damage, the duration of both conditions increases to 1 minute. Each Strike counts toward your multiple attack penalty, but you don't increase your multiple attack penalty until after you've made both Strikes.
Level 14 · Type Archetype
Prerequisites Eternal Legend Dedication
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