Draining Touch
A hungry touch siphons cold energy from a foe, and mastering it leaves them clumsier or lets you drain their very spirit instead.
You reach out your arm, grasping hungrily for a source of energy. Attempt a melee Strike. If you succeed, you deal 1d8 cold damage for every 2 levels you have to the target (]), or double damage on a critical success.
Awakening You drain enough energy from a creature to leave it with lingering aftereffects. Your Draining Touch also leaves a creature Clumsy 1, or Clumsy 2 if your attack was a critical success.
Awakening You can pull away not just physical energy, but a creature's spirit as well. Your Draining Touch can deal your choice of cold, spirit, or void damage, changing the cold trait to spirit or void as appropriate.
Level 2 · Type Miscellaneous