Crashing Slam
A single decisive blow guarantees the follow-up trip lands clean, skipping the roll and hitting harder with a two-handed weapon in hand.
You can dash your foe to the ground with a single blow. When you use Slam Down, instead of making a Strike followed by a Trip, you can attempt a single Strike. If the Strike you make with Slam Down hits, you can automatically get a critical success on your Trip instead of rolling a check. (Both the Strike and Trip still count toward your multiple attack penalty.) If you used a two-handed melee weapon for the Strike, you can use the weapon's damage die size instead of the regular die size for the damage from a critical Trip.
Level 10 · Type Class
Prerequisites Slam Down
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