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Duty

Lets clerics call an enemy out for single combat or hold an ally to a sworn oath, fitting a deity who prizes honor above comfort.

Granted Features
Automatic:
A taut band of silver light binds you to a marked foe, dragging its focus off your allies until someone else draws its ire.
A trinket forged from a promise fades with a soft chime when the bargain is kept, or shatters loudly the moment it's broken.

Domain of obligation, honor, and the bonds of sworn service. Clerics challenge enemies to single combat and hold allies to their oaths.

Initial Domain Spell Dutiful Challenge · Advanced Domain Spell Oathkeeper's Insignia