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Deities

Apsu

First among dragons, Apsu guards travelers and innocent lives from dragonkind's destructive hunger.

Granted Features
Automatic:
Grants clerics the ability to shape raw matter and spark inspiration, suited to a deity who oversees craft and artistic invention.
Channels the raw might of dragonkind into a cleric's hands, fitting worship tied to draconic bloodlines or draconic patrons.
Lets clerics throw themselves bodily between harm and an ally, fitting deities who define devotion as selfless shielding of others.
Lets clerics glide over rough terrain and transport allies across great distances, fitting deities who bless the open road.
Grants clerics the power to snap restraints and slip past obstacles that would stop anyone else, fitting deities of liberty.
Grants clerics the ability to guide a troubled mind inward and shoulder some of another soul's burden, fitting contemplative deities.
Hands clerics freezing power that can just as easily preserve a body as destroy an enemy, fitting a deity of winter's harsh stillness.
Lets clerics unleash a draconic breath attack and roar with a dragon's own voice, fitting deities tied to scaled, ancient bloodlines.
A flicker of foresight sharpens a target's readiness, giving an edge the instant combat breaks out.
A short-lived slab of stone or timber appears on demand, solving whatever stopgap problem stands in the way.
A scale-patterned seam of elemental light splits open, and a coiling dragon steps through to fight at your side.
Choosing between sonic, fire, cold, or lightning devastation, this spell rains blazing impacts across a wide stretch of battlefield.

Divine Font Heal

Divine Skill Diplomacy

Favored Weapon Jaws

The Waybringer, first and greatest of all dragons, god of dragonkind, travel, and glory. Edicts: honor your word, help travelers, protect the innocent from evil dragonkind. Anathemas: break a sworn oath, fail to pursue Dahak to stop his destruction.

Domains

Alternate Domains

Cleric Spells