/
Showing0entries
Sorted A-ZCreature Families
Downtrodden
Unfortunately, every society has people living on its fringes.
common
Unfortunately, every society has people living on its fringes.
Members
Beggar (Creature -1), Drunkard (Creature 2), Prisoner (Creature 1), Urchin (Creature -1)
A mob is a violent crowd that works as greater difficult terrain and hazardous terrain, dealing 1d4 damage for each square entered. A creature can spend a single action to attempt a DC 16 Intimidation check, clearing the mob from all squares adjacent to them on a success (or all squares within 10 feet on a critical success). This action has the concentrate, emotion, manipulate, and mental traits. If the mob is meant to be a combat encounter, you can instead use the deluded mob.