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Creature Families

Devotee

Cleric-adjacent NPC family that gains sanctification and divine skill tied to a deity, uses that deity's favored weapon, and wields harm/heal spells (or healing hands with selectiv...

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Religions inspire devout individuals to uphold their tenets.

  • Change the NPC's sanctification to match the new deity.
  • Add the deity's divine skill at the highest skill modifier the PC has. You can optionally remove the old deity's divine skill.
  • Change their weapon to the new deity's favored weapon. You can usually leave the weapon damage as-is.
  • If the NPC has multiple harm or heal spells at their top spell rank (mimicking a cleric's divine font), change that spell to match the new deity's font. If the NPC has the healing hands ability, change it to selective energy.

Selective Energy When the devotee casts a version of harm or heal that has an area, they can designate up to 5 creatures in the area.