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Sorted A-ZCreature Abilities
Fiendish Temptation
Imp-only concentrate action offering a non-fiend target a 1-hour boon within 15 feet; once per hour, the creature rolls attack or saving throw twice and takes the higher result. If...
common
(concentrate, divine, fortune, unholy) The imp offers a non-fiend within 15 feet a bargain, granting a boon of good luck if the creature accepts. The boon lasts for 1 hour once accepted.