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Creature Abilities

Engulf

The monster Strides up to double its Speed and can move through the spaces of any creatures in its path.

common

The monster Strides up to double its Speed and can move through the spaces of any creatures in its path. Any creature of the monster's size or smaller whose space the monster moves through can attempt a Reflex save with the listed DC to avoid being engulfed.

A creature that fails its save is pulled into the monster's body. It is grabbed, slowed 1, and has to hold its breath or start suffocating. The creature takes the listed amount of damage when first engulfed and at the end of each of its turns while it's engulfed.