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Condition — Slowed
Slowed (value): lose actions equal to value at turn start. Slowed 1 = 2 actions. Partially cancels with Quickened. Massive debuff in PF2e's tight action economy.
You lose actions at the start of your turn. Slowed always has a value.
Mechanical Effects:
How Applied:
- Slow spell
- Certain poisons and diseases
- Some monster abilities
- Environmental effects (extreme cold, thick mud)
How Removed:
- Duration expiry
- Removing the source
- Some restorative effects
Interaction with Quickened: Slowed and Quickened partially cancel. Quickened 1 + Slowed 1 = 3 actions (normal). The math is additive: base 3 + Quickened bonus - Slowed penalty = total actions.