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Condition — Fatigued
Fatigued: -1 status to AC and saves, can't use active exploration activities. Binary condition. Removed only by full night's rest. Applies pressure across entire adventuring day.
You are physically and mentally exhausted.
Mechanical Effects:
- -1 status penalty to AC and saving throws
- You can't use exploration activities that require active effort (like Searching or Investigating)
- You recover from Fatigued after a full night's rest
How Applied:
- Lack of sleep (missing a night's rest)
- Forced march (traveling beyond your daily limit)
- Sustained physical exertion
- Some spells and effects as a consequence
- Environmental exposure (extreme heat/cold without shelter)
How Removed:
Interactions:
- The -1 status penalty to AC stacks with circumstance penalties (like Off-Guard) but NOT with other status penalties to AC (like Frightened's -1)
- Fatigued is binary — you can't be "more fatigued"
- A Fatigued character during exploration mode can still Defend, Follow the Expert, or Hustle, but cannot Search, Investigate, or Scout
Tactical Impact: -1 to AC and saves is meaningful across an entire adventuring day. Fatigued makes every fight harder. The exploration limitation is also significant — the party loses a searcher or scout.