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Conditions

Grabbed

A hostile grip pins a body in place, fouling both movement and the fine motions needed to break free or fight back.

You're held in place by another creature, giving you the Off-Guard and Immobilized conditions. If you attempt a Manipulate action while grabbed, you must succeed at a DC 5 flat check or it is lost; roll the check after spending the action, but before any effects are applied.

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