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Kineticist Element: Earth
Critical Blast knocks prone grounded targets or forces descent up to 20 feet; Aura Junction creates difficult terrain when enemies move away from you; resists earth and poison dama...
common
Critical Blast If the target is on the ground, it's knocked prone; if it isn't on the ground, it descends up to 20 feet (you choose the distance).
Elemental Resistance earth, poison
Aura Junction Squares in the aura are difficult terrain for your enemies, but only if moving into the square would make the enemy farther away from you.
Skill Junction