Animist Apparition: Lurker in Devouring Dark
A cold-water predator haunting wrecks and icebergs channels the ocean's undertow, with a rarer form tied to the void beyond the stars.
PFS Note Animists with the Lurker in Devouring Dark apparition are permitted to use the variant rules for Dark Tapestry lurkers.
Lurkers in devouring dark are most often near old shipwrecks, deadly icebergs, and other places where ice and deep water are most prevalent. In places where the Dark Tapestry intrudes upon the world, there can be found variant lurkers in devouring dark who offer Dark Tapestry Lore in place of Sailing Lore and whose spells of water and ice instead deal void damage.
Apparition Spells
- Cantrip Caustic Blast
- 1st Grim Tendrils
- 2nd Acid Grip
- 3rd Aqueous Orb
- 4th Grasp of the Deep
- 5th Wall of Ice
- 6th Frost Pillar
- 7th Hungry Depths
- 8th Arctic Rift
- 9th Implosion
Vessel Spell Devouring Dark Form
Avatar Tentacles from the Dark Speed 70 feet, swim Speed 70 feet; Melee [Single Action] grasping tentacles (reach 30 feet), Damage 6d10+6 bludgeoning plus Grab
Option Family Animist Apparition
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