Infected Silver
Silver left in hand too long fuses to the flesh, leaving the wielder clumsy and more vulnerable to a specific foe's mind tricks.
Rare Cursed Magical Necromancy
Usage curses silver item
After 1 minute of carrying infected silver, it fuses to you. You become clumsy 1 and remain so as long as the curse persists. As long as you remain cursed, you take a –2 status penalties to all saving throws against mental effects created by nindorus.
Lvl 13 · Type Curse
Save Will
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