Strike
Landing a weapon or fist against a foe's defenses is the basic exchange every combat encounter is built around.
You attack with a weapon you're wielding or with an unarmed attack, targeting one creature within your reach (for a melee attack) or within range (for a ranged attack). Roll an attack roll using the attack modifier for the weapon or unarmed attack you're using, and compare the result to the target creature's AC to determine the effect.
Attack
Critical Success You make a damage roll according to the weapon or unarmed attack and deal double damage (see Doubling and Halving Damage for rules on doubling damage).
Success You make a damage roll according to the weapon or unarmed attack and deal damage.
Action Cost Single Action
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