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Sorted A-ZPowers
Magnetism
Hero controls magnetic fields and ferrous materials to disarm metal weapons, manipulate vehicles or signs, or levitate via metal. Concentration spell with variable casting time and...
- Cast
- Varies
- Range
- varies
- Duration
- varies
- Rank
- 0
- Range
- varies
- Duration
- varies
Power Profile: Magnetism
The hero controls magnetic fields and ferrous materials. Magnetic capes are dramatic in modern cities — half the architecture is metal — and pose ongoing collateral problems.
Unleash Your Powers applications: disarm metal weapons, manipulate vehicles or signs, levitate via metal. Costs at 7-9: structural collapse, a target hit by a flying car, electronic interference. Costs at 6-: the cape pulls down something they should not have.