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Powers

Electric Powers

Specialty profile of Energy Manipulation enabling lightning bolt, target paralysis, electrical conduit traversal, and teammate equipment charging. Unleash Your Powers applications...

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Power Profile: Electric Powers

The hero generates and directs electricity. Specialty case of Energy Manipulation common enough to deserve its own profile. Electric capes have a recurring relationship with the city's infrastructure — usually adversarial.

Unleash Your Powers applications: lightning bolt, paralyze a target, jump through wiring, charge a teammate's gear. Costs at 7-9: a city block losing power, a witness with metal, a teammate accidentally caught in the field. Costs at 6-: the grid retaliates.