Rampaging Powerhouse
Overwhelmed super-powered body whose destructive force stems from loss of control and existential fear rather than malice; inflicts Afraid on civilians and team, and Hopeless if te...
A body the size of a building wired to the temper of a frightened teenager. Rarely a villain in any moral sense — usually a person mid-crisis, a botched experiment, a Nova who lost the wheel. The team's job here isn't to win the fight. It's to slow this one down before the block comes apart.
Signature moves: smash through a building, throw a vehicle, scream loud enough to shatter glass, hurt a civilian by accident.
Defeated by: Comfort or Support, more often than Directly Engage a Threat.
Appearance: A massive, straining frame that dwarfs doorways, clothing torn at every seam, skin flushed or cracked with barely-restrained energy; wide, overwhelmed eyes.
Tier Iconic · Scale Structural · Labels Danger +3 · Freak +2 · Mundane -2
Common drives
- fear
- loss of control
- existential pain
Narrative hooks
- Was a person before this
- Recognizes a teammate from before the change
- The team has to figure out how to bring them down without killing