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Path of the Berserker

Frenzy grants a bonus-action melee weapon attack on each turn while raging, costing one exhaustion level when rage ends. Mindless Rage prevents charm and frighten conditions during...

Granted Features
Automatic:
Combining Reckless Attack with Rage adds extra damage to the first Strength-based attack on your turn: roll d6s equal to your Rage Damage bonus and add them to the weapon or Unarmed Strike damage type. Search fit: Reckless Attack synergy, bonus damage per turn with Rage active.

Path of the Berserker (Barbarian)

The Path of the Berserker channels rage into an unstoppable killing frenzy.

Chosen at: Level 3

Level 3 — Frenzy: When you rage, you can go into a frenzy. For the duration of the rage, you can make one melee weapon attack as a bonus action on each of your turns. When the rage ends, you suffer one level of exhaustion.

Level 6 — Mindless Rage: You can't be charmed or frightened while raging. If you are charmed or frightened when you enter a rage, the condition is suspended for the rage's duration.

Level 10 — Intimidating Presence: As an action, frighten one creature within 30 feet (Wisdom saving throw against DC 8 + proficiency bonus + Charisma modifier). The effect lasts until the end of your next turn.

Level 14 — Retaliation: When you take damage from a creature within 5 feet, you can use your reaction to make one melee weapon attack against that creature.

This work includes material from the System Reference Document 5.2.1 ("SRD 5.2.1") by Wizards of the Coast LLC, available at https://www.dndbeyond.com/srd. The SRD 5.2.1 is licensed under the Creative Commons Attribution 4.0 International License, available at https://creativecommons.org/licenses/by/4.0/legalcode.

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