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Berserker
CR 2 small humanoid with 67 HP and AC 13. Bloodied Frenzy grants advantage on attack rolls and saving throws once bloodied. Greataxe melee strike at +5 (reach 5 ft.) deals 1d12+3 s...
Berserker. Small humanoid, neutral.
Languages: Common
Traits: Bloodied Frenzy
Small humanoid · neutral
AC 13 · HP 67 · Speed 30 ft., swim 15 ft., climb 15 ft. · Initiative +1
| STR | DEX | CON | INT | WIS | CHA | |
|---|---|---|---|---|---|---|
| Score | 16 | 12 | 17 | 9 | 11 | 9 |
| Mod | +3 | +1 | +3 | -1 | +0 | -1 |
| Save | +3 | +1 | +3 | -1 | +0 | -1 |
Senses passive Perception 10 · Challenge 2 (PB +2)
Traits
Bloodied Frenzy. While Bloodied, the berserker has Advantage on attack rolls and saving throws.
Actions
Greataxe. Melee Attack Roll: +5, reach 5 ft. 9 (1d12 + 3) Slashing damage.