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Ice Storm
20-foot-radius, 40-foot-high cylinder of hail at 300-foot range dealing 2d10 bludgeoning and 4d6 cold damage on failed DEX save (half on success); creates Difficult Terrain in the...
- Rank
- Rank 4
- Cast
- 1 action
- Range
- 300 feet
- Save
- Dex
- Duration
- Instantaneous
- Rank
- 4
- Range
- 300 feet
- Duration
- Instantaneous
Hail falls in a 20-foot-radius, 40-foot-high Cylinder centered on a point within range. Each creature in the Cylinder makes a Dexterity saving throw. A creature takes 2d10 Bludgeoning damage and 4d6 Cold damage on a failed save or half as much damage on a successful one. Hailstones turn ground in the Cylinder into Difficult Terrain until the end of your next turn.
At Higher Levels: The Bludgeoning damage increases by 1d10 for each spell slot level above 4.