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Sacred Flame
Cantrip dealing 1d8 radiant damage on a failed Dexterity save, with no cover penalty to the save roll. Damage scales to 2d8 at 5th level, 3d8 at 11th, and 4d8 at 17th.
Flame-like radiance descends on a creature that you can see within range. The target must succeed on a Dexterity saving throw or take 1d8 Radiant damage. The target gains no benefit from Half Cover or Three-Quarters Cover for this save.
At Higher Levels: The damage increases by 1d8 when you reach levels 5 (2d8), 11 (3d8), and 17 (4d8).
Level Cantrip · School Evocation · Casting Time 1 action · Range 60 feet · Components V, S · Duration Instantaneous · Classes Cleric
Damage Radiant · Save Dexterity