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Dwarf

Stout humanoid with 120 feet of darkvision, poison advantage and resistance via Dwarven Resilience, and Dwarven Toughness that increases max HP by 1 at selection and again per leve...

darkvisiondwarven-resiliencestonecunningdwarven-combat-trainingtool-proficiency
Granted Features
Automatic:
60-foot darkvision in dim light (treated as bright) and darkness (treated as dim); grayscale vision in darkness. Search fit: underground dwarf, low-light vision, monochrome sight.
Grants advantage on poison saving throws and resistance to poison damage. Search fit: poison immunity, dwarf poison defense, poison save advantage.
Grants proficiency with battleaxe, handaxe, light hammer, and warhammer—four martial weapons spanning versatile, melee, and throwing roles. Search fit: dwarven weapon proficiencies, martial weapon access.
History checks about stonework origin gain proficiency plus double proficiency bonus. Search fit: stonework origin identification, stone history expertise.

Dwarves are stout and enduring people known for their mastery of stone and metal, dwelling in mountain holds carved from ancient rock.

Creature Type: Humanoid Size: Medium (about 4-5 feet tall) Speed: 30 feet

Features:

  • Darkvision: 120 feet.
  • Dwarven Resilience: Advantage on saves against the Poisoned condition; Resistance to Poison damage.
  • Dwarven Toughness: Your Hit Point Maximum increases by 1 when you select this species and by 1 again whenever you gain a level.
  • Stonecunning: As a Bonus Action, gain Tremorsense 60 feet for 10 minutes, usable a number of times equal to your proficiency bonus per long rest.
  • Languages: Common and one other language of your choice.