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Background Mechanics
Backgrounds grant two skill proficiencies, tool or language proficiencies, starting gear, and a narrative feature ability.
Every background provides a set of starting mechanical benefits and a narrative origin.
What every background grants:
- Two skill proficiencies — adds your proficiency bonus to checks with those skills.
- Tool or language proficiencies — one or two tool proficiencies, or additional languages (varies by background).
- Starting equipment — a thematic collection of gear; typically less gold value than rolling but more situationally useful.
- Background feature — a unique narrative ability that provides social or exploration advantages (not combat mechanics). These are non-mechanical in the sense that they don't provide numerical bonuses but open narrative possibilities.
Characteristic tables: Each background has tables for personality traits, ideals, bonds, and flaws. These are optional but help define character.
Mixing backgrounds: Variant rules allow taking skill proficiencies from one background and features from another, though this requires DM permission.
Background vs. class skills: If both your class and background grant the same skill proficiency, choose a different skill for one of them.