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Shape-Shifting
Magical transformation that swaps physical stats and form while retaining the creature's mental stats and class features.
Shape-shifting is the magical effect of a creature changing its physical form. Common examples include druid Wild Shape, the polymorph and true polymorph spells, lycanthrope transformations, and shapechanger monsters (doppelgangers, dragons in humanoid form).
General mechanics:
- The creature assumes the physical form of the target shape: size, appearance, speeds, senses, and natural weapons
- The creature uses the new form's physical stats (Strength, Dexterity, Constitution, AC, HP) and own mental stats (Intelligence, Wisdom, Charisma) and own class features and proficiencies to the extent possible
- HP is typically reset to the new form's value; when the shape ends, the original HP returns at the value it was when the shape began (Wild Shape works this way)
- Damage that would reduce the new form to 0 HP forces a reversion; excess damage carries over to the original form for Wild Shape but not for polymorph
Equipment:
- Worn equipment merges into the new form if the form cannot wear it, and the equipment provides no benefits while merged
- The creature can choose to drop equipment, have it fall to the ground, or have it merge — DM's call by spell text
- Magical items lose their effects while merged unless the spell or item specifies continuation
Ending the shape:
- Voluntary reversion as an action (Wild Shape), bonus action, or as the spell allows
- Forced reversion when the form drops to 0 HP
- The end of the spell duration
- A successful dispel magic or similar effect against the shape
Special: True Polymorph: Permanent transformations under true polymorph fully replace mental stats with the new form's stats — the target becomes the new creature, mind and body, until reverted.