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Ranger
Dexterity/Wisdom half-caster with d10 hit die and proficiency in light/medium armor and all weapons. Favored Enemy grants advantage on Wisdom (Survival) and Intelligence checks aga...
- Saves
- STR, DEX
A wilderness hunter and tracker who combines combat skill with nature magic.
Hit Die: d10
Primary Ability: Dexterity and Wisdom
Saving Throw Proficiencies: Strength, Dexterity
Armor Proficiencies: Light armor, medium armor, shields
Weapon Proficiencies: Simple weapons, martial weapons
Key 1st-Level Features:
- Favored Enemy: Choose a type of creature (such as beasts, humanoids, or undead). Advantage on Wisdom (Survival) checks to track them and on Intelligence checks to recall information about them.
- Natural Explorer: Choose a favored terrain type. Difficult terrain doesn't slow your group, you can't become lost by nonmagical means, and other exploration benefits apply in your favored terrain.
- Spellcasting (level 2): Wisdom-based half caster.
Subclass (Ranger Archetype): Chosen at level 3.